Balancing the Tone of the Experience
Without giving anything away, it's not an very uplifting — even if quite plausible — story about our future. This is meant to be a warning tale, not a fatalistic view of the future of mankind. How could we instill hope in the player and inspire them to take action for a better reality?
The dystopian future could not be our sole story, but a possibility instead. And so Odd Space's little own multiverse was brought to life. The dystopian future became Timeline A; the newly created Timeline B had to bring something new.
Travelling through the Time and Space
As the main story was based mostly on current events and social shifts, the side story had to lean more on fantasy: a softer sci-fi tale, fantastical and whimsical, especially for the younger players. Timeline B features reimaginings of planet Venus and Mercury if science and technology had removed the limits to what could be achieved: an Utopian future, where Earth still has its familiar green and blue hues. Across both timelines, each planet has its current, realistic version and a future fictional version, so players can compare and contrast the solar system as it is with what it could be.
EARTH
In Timeline A, Earth is depicted as dark and extinct, colorless, habitatless, lifeless, total destruction. Lack of human consciousness has crippled this planet, an enormous selfishness surrounded it unkindly, ending it forever.
In Timeline B, a planet full of nature similar to the original, incomparably unique and incredible corners, full of life, thousands of species and wonders. Clear waters flood 70% of it, the rest huge areas of cultivation.